Mire Lee Exhibit
Interactive Exhibit Experience
Exhibit


Task
Create a temporary (3-4 week) exhibition featuring Mire Lee, who is currently on exhibit at the Carnegie Museum of Art. Consider how technology can
augment content, increase learning and/or make the museum experience more interactive.


Timeline
4 Weeks
(Fall 2022)
Collaborators
Individual
Skills
3D Modeling
Experience Design
Interaction Design
Lo-Fi Prototyping
Storyboarding
Programs
Adobe PS/Ai/AE
Physical Prototyping
SketchUp
Link to full process below ⇩ Process

Final Exhibit

Click here to access the exhibition virtually in SketchUp

Interaction 1

Introduction to the Space
Given the limitation of the scale of her work, I couldn’t physically
bring in her work to view in my exhibit. Instead, I opted to create
an interaction in which visitors could see and hear her older
larger-scale installations. A pressure sensor is used to detect the
presence of individuals, prompting the screen to start/stop
playing the video.


Interaction 2

Materials: Sound and Movement
Vore has to do with a desire for unification with another being,
which inspired this space where it turns from an individual to
group experience. Also acts as a transition to the next area where
“vore” is physically experienced, in which visitors feel as if they
are being consumed by the environment. Videos taken
from “Carriers” (2020).


Interaction 3

Vorarephilia
Changes in wall, lighting, sound, and temperature combine to make
you feel like you are being consumed. Encourages learning of the
concept of vore to those that are unfamiliar. Acts on fears such as
darkness (“walking into the void” and claustrophobia to elevate
feelings as you interact with the space.