Task Design an AR tour experience for 10 years in the future with the concept of “A Day in the Life of a CMU Student” given the limitations and weaknesses of current campus tours. Your goal is to tell stories, convey useful information, and delight users.
Figma Link to full process below ⇩Process
Final Tour Experience
Schedule The schedule feature is accessible at all times by dragging the icon out from your hand onto the environment. This allows users to access various parts of the day at any time at their own pace..
A survey is provided at the beginning of the experience to gather information about the user’s interests, which is then used to create a match for a tour guide. This tour guide stays with the user throughout the experience, acting as a guide around the campus.
Personal Anecdotes Each personalized guide provides unique personal anecdotes that highlight unique aspects about campus and student life that is often overlooked. This also provides a more realistic and trustworthy outlook on student life.